Hunters' LodgeHomeHunter Summary

Hunters

Banuk Shaman

Level 1

Blessed By The Blue Light x1 Trait Card

When this hunter draws from the salvage deck, draw two additional cards. Return two of these salvage cards to the bottom of the salvage deck.

Guidance x2 Interrupt Card

Discard when another hunter inflicts damage to an enemy with an attack to inflict an additional 2 damage. This damage counts as being inflicted by the other hunter.

Level 2

Spirit Guide x2 Interrupt Card

Move all enemies up to one square.

Reverence x1 Trait Card

When this hunter kills an enemy, they may gain an additional 1 glory point instead of drawing from the salvage deck.

Mentor x2 Interrupt Card

Choose another hunter to look at the bottom six cards from their discard pile, and return them to the bottom of the discard pile in any order. Then the hunter performs a craft action.

This hunter gains 1 glory point.

Level 3

Machine Song x1 Trait Card

Before an enemy with multiple behaviour cards activates, this hunter may suffer 2 damage to look at the top two behaviour cards. Return each card either to the top or the bottom of the deck.

Azure Portent x2 Interrupt Card

Discard when another hunter performs an attack to add an additional {blue_dice}.

If the attacking hunter gains glory points from the attack, this hunter gains the same amount of glory points.

Fated In The Blue Light x1 Trait Card

When performing an attack or making an evade roll you may roll an extra {orange_dice}, then discard a single die of your choice.

Soothsayer x2 Interrupt Card

Choose another hunter to gain an additional action during their next activation.

This hunter gains 2 glory points, then scrap this card.

Skill Tree
Communion Trait

Before drawing cards at the start of this hunter's activation, look at their action deck's top two cards. Return each card to either the top or the bottom of their action deck.

Banuk Ice Hunter Light Armor

This hunter is immune to {freeze}.

Shaman Spear Right weapon

On a critical hit, this hunter may look at their action deck's top two cards. Return each card to either the top or bottom of their action deck.

Icerail Top weapon
Ice Cannon x4 Ammunition

This attack becomes range 2.

Performing an attack with this ammunition type costs two actions.

Icethrower x4 Ammunition

After resolving this attack, you may perform a free ranged attack targeting another enemy in the same or an adjacent square to the original target, ignoring the once-per-activation restriction. The free attack uses this ammunition card.

Intuition x4 Interrupt Card

Discard this card to reroll any number of dice when performing an attack or making an evade roll.

Mystic x2 Ability Card

After this attack is resolved, look at the bottom six cards from this hunter's discard pile. Return them to the bottom of the discard pile in any order, then perform a free craft action.

Tutor x2 Interrupt Card

Scrap this card to gain 1 glory point, then every other hunter may draw a card.

Banuk Survivor

Level 1

Intuition x2 Interrupt Card

Discard this card to reroll any number of dice when performing an attack or making an evade roll.

Insulated x1 Trait Card

This hunter may scrap cards from their discard pile when suffering damage instead of discarding from their hand or action deck.

Level 2

Leave It For The Shamans x2 Ability Card

If this attack kills the target, instead of drawing from the salvage deck this hunter may shuffle four cards from the bottom of their discard pile back into their action deck.

Frost Walker x1 Trait Card

When an enemy enters the same square as this hunter, this hunter may immediately inflict {freeze} on the enemy.

Desperate Cunning x1 Trait Card

This hunter may draw an additional card at the start of their activation, after drawing up to their hand size.

Level 3

Misdirection x2 Ability Card

Scrap this card. At the end of this hunter's activation, enemies ignore this hunter when resolving targets for their actions.

Retaliatory Strike x2 Interrupt Card

After this hunter suffers damage from an enemy attack, scrap this card and the bottom two cards from this hunter's discard pile to inflict the same amount of damage to the enemy's HP.

Winter Chill x1 Trait Card

This hunter inflicts an additional 1 damage when they attack an enemy suffering {freeze}.

Ambush x2 Interrupt Card

When another hunter finishes their turn, scrap this card and two cards from the bottom of this hunter's discard pile to immediately perform a turn with this hunter.

After this hunter's turn has ended, return to the original turn order. This hunter skips their next turn.

Skill Tree
Pride of the Werak Trait

When this hunter kills an enemy, they may scrap 2 cards from the bottom of their discard pile to gain an additional 1 glory point.

Banuk Ice Hunter Light Armor

This hunter is immune to {freeze}.

Hunter Bow Left weapon
Banuk Spear Right weapon
Driven x2 Ability Card

Scrap three cards from the bottom of this hunter's discard pile to take a free action after this one has been resolved.

Experienced In Hardship x2 Interrupt Card

While this hunter has 6 or less cards in their action deck, scrap this card when they are attacked to ignore all damage and effects of the attack.

Hardpoint Arrow x2 Ammunition
Hunter Arrow x6 Ammunition
Ready To Strike x2 Interrupt Card

Search this hunter's action deck for any card. Add the card to your hand, then shuffle the action deck.

Sacrifice x2 Ability Card

This ability can only be used when performing a melee attack.

Discard up to two additional cards from your hand to add an additional {orange_dice} for each discarded card.

Banuk Veteran

Level 1

Precise x1 Trait Card

When this hunter performs an attack they may discard a stamina card to reroll their attack.

Advanced Deployment x1 Trait Card

This hunter may start an encounter in any square that does not contain an enemy.

Level 2

Venerable Wisdom x2 Ability Card

Reduce the target's armour value by 1 during this attack.

Discard a stamina card to ignore the target's armour completely when resolving damage.

Tough Hide x1 Trait Card

When this hunter suffers damage they may discard a stamina card to reduce the damage by 2.

Dodge Prowess x1 Trait Card

After making an evade roll, this hunter may make an additional dodge.

Level 3

Finisher x1 Trait Card

After this hunter performs an attack, they may scrap a stamina card to make a free attack against the same enemy, ignoring the once-per-activation action restriction.

Ornery x1 Trait Card

After this hunter makes an evade roll, they may scrap a stamina card to perform a free melee attack or ranged attack.

Honour Of The Werak x1 Trait Card

When this hunter gains glory, they may scrap a stamina card to gain an additional glory point.

Guerrilla Warfare x1 Interrupt Card

After performing an attack against an enemy that was not alert at the start of the attack, scrap a stamina card to remove the enemy's alert token.

Skill Tree
Battle-Hardened Trait

Stamina cards do not count towards this hunter's hand size.

Banuk Ice Hunter Light Armor

This hunter is immune to {freeze}.

Hunter Bow Left weapon
Aged Spear Right weapon
Campaigner's March x2 Interrupt Card

During this activation, this hunter can ignore the once-per-activation restriction when making sprint or sneak actions.

Scrap a stamina card to immediately perform a free sprint or sneak action.

Experienced Hunter x2 Ability Card

This attack inflicts 1 additional damage.

Discard a stamina card to inflict an additional 2 damage instead.

Hunter Arrow x6 Ammunition
Strong Strike x4 Ammunition

Discard up to two stamina cards. For each stamina card discarded add {orange_dice} to the dice pool.

Tactician x2 Interrupt Card

Place this hunter in the closest square that contains tall grass.

Carja Noble

Level 1

Inheritance x1 Trait Card

At the start of each encounter, this hunter draws two salvage cards.

Birthright x2 Ability Card

If this attack damages the target this hunter gains 1 glory point.

If this attack kills the target gain an additional 1 glory point.

Level 2

Heirloom Arrow x2 Ammunition

On a critical hit, this hunter gains a glory point in addition to any other effect.

Conditioning x1 Trait Card

This hunter may perform either a sprint or sneak action as a free action during their activation.

Level 3

Divine Strike x2 Ammunition
Superior Training x1 Trait Card

On a critical hit when making an evade roll, this hunter can perform a craft action in addition to any other effects. When making an evade roll that only contains {orange_dice}, add an additional {black_dice}.

Disciple Of The Sun x1 Trait Card

Discard 1 glory point to add {blue_dice} to any attack action. If the attack kills the target gain an additional 2 glory points.

Warrior Lineage x1 Trait Card

This hunter may reroll any number of dice when making an attack.

Skill Tree
Additional Funds Trait

Once during each merchant step this hunter can reduce the cost when purchasing a card by any one resource.

Carja Silks Medium Armor
Carja Sword Right weapon
War Bow Top weapon

This weapon can only ever inflict one condition per attack.

Disciplined x4 Ability Card

After this attack is resolved, this hunter may make a dodge.

Fire Arrow x6 Ammunition

If this attack damages the target, the target suffers {fire}.

Freeze Arrow x4 Ammunition

Reroll any number of dice in this attack.
This attack cannot inflict any condition other than {freeze}.

Carja Rogue

Level 1

Call In A Favour x1 Trait Card

This hunter may discard two salvage cards at the start of the merchant step to visit a different level of merchant. The other hunters must still make their purchases from the original merchant deck.

In Pristine Condition x2 Interrupt Card

After this hunter kills an enemy, discard this card to draw a salvage card for each undamaged component on the enemy.

Level 2

Leftovers x2 Interrupt Card

After another player draws a salvage card, draw a salvage card.

Brigand x1 Trait Card

At the start of this hunter's activation they may be placed in the closest square containing tall grass.

Speculate To Accumulate x2 Ability Card

Discard two salvage cards to add an additional {blue_dice}.

Level 3

Friends In High Places x1 Trait Card

During the merchant phase, this hunter may discard 10 salvage cards to gain a blazing sun token.

Bribery x1 Trait Card

At the start of an encounter this hunter may discard five salvage cards to gain 3 glory points.

Bounty Hunter x2 Interrupt Card

After this hunter kills an enemy, discard two salvage cards to gain an additional 2 glory points.

Honour Among Thieves x2 Ammunition

After resolving this attack, this hunter may discard two salvage cards to gain a glory point.

Skill Tree
Smooth Talker Trait

At the start of the merchant step, this hunter may discard 2 salvage cards to gain the leader token. If this hunter is currently in possession of the fledgling token, pass it to another player of your choice.

Carja Silks Light Armor
Sling Left weapon
Carja Halberd Right weapon
Backstab x1 Interrupt Card

After this hunter inflicts 4 or more damage to a non-alert enemy, draw two salvage cards.

Dirty Fighter x2 Ability Card

Discard 1 glory point to add an additional {blue_dice}.

Freeze Bomb x4 Ammunition

Discard {chillwater} to inflict {freeze}.

Got The Full Set x1 Interrupt Card

After this hunter destroys the final component on an enemy, draw three salvage cards.

Hidden Stash x1 Interrupt Card

After this hunter has entered every square that contains a terrain element during this encounter, scrap this card to draw three salvage cards.

Parts Stealer x1 Interrupt Card

After this hunter performs an attack which started in tall grass, draw a salvage card.

Secret Agenda x1 Interrupt Card

After this hunter has entered at least 1 square on every tile in this encounter, scrap this card to draw two salvage cards.

Silent Strike x2 Ammunition

This ammunition can only be used if this hunter is on a square containing tall grass at the start of the attack.

Valuable Commodity x1 Interrupt Card

After this hunter destroys a component, draw a salvage card.

Carja Warrior

Level 1

Elusive x2 Interrupt Card

After resolving an evade roll, this hunter may perform a sprint action instead of dodging.

Prideful x1 Trait Card

This hunter may discard 1 glory point to reroll an attack. If the rerolled attack either destroys a component or kills the target, this hunter gains an additional 1 glory point.

Level 2

Frostbite x1 Trait Card

If this hunter rolls a {critical} when making an evade roll that only contains {orange_dice}, they may apply {freeze} to the enemy that attacked them.

Deep Freeze x2 Ability Card

If the target is suffering a condition at the start of this attack and it removes a component, gain an additional 1 glory point.

Greater Challenge x1 Trait Card

When this hunter kills an enemy, they gain an additional 1 glory point for each undamaged component the enemy had.

Level 3

Nerves of Steel x1 Trait Card

If this hunter rolls a {critical} when making an evade roll that only contains {orange_dice}, they ignore all damage and effects of the attack.

Elemental Mastery x1 Trait Card

When this hunter kills an enemy suffering a condition, they may perform a free melee attack, ignoring the once-per-activation restriction. This ability can only be used once per activation.

Lightbringer x1 Weapon
Overkill x2 Ability Card

If this attack kills the target, gain an additional 1 glory point per extra point of damage inflicted over the enemy's remaining HP, to a maximum of 3 additional glory points.

Skill Tree
Nimble Trait

When making an evade roll that only contains {orange_dice}, you may roll an extra {orange_dice}, then discard a single die of your choice.

Carja Silks Light Armor
Sling Left weapon
Carja Halberd Right weapon
Anatomical Precision x2 Interrupt Card

After this hunter makes an attack, they may reduce the damage inflicted by 1 to draw two cards from the salvage deck, then keep one and discard the other.

Blazing Strike x2 Ability Card

If the target is suffering a condition at the start of this attack, inflict an additional 2 damage.

Follow Up x2 Interrupt Card

Play after this hunter inflicts a condition with an attack to move into the same square as the target, and perform a free melee attack.

If this attack kills the target this hunter gains an additional 1 glory point.

Freeze Bomb x4 Ammunition

Discard {chillwater} to inflict {freeze}.

Hit And Run x2 Interrupt Card

After resolving an attack, this hunter may perform a free sprint action.

Silent Strike x2 Ammunition

This ammunition can only be used if this hunter is on a square containing tall grass at the start of the attack.

Nora Marksman

Level 1

Carja Hunter Bow x1 Weapon
Scavenger x1 Trait Card

Whenever another hunter kills an enemy, you may draw a card from the salvage deck.

Level 2

Weak Point x2 Ability Card

If the target of this attack has one or more destroyed components, inflict an additional 1 damage.

Hit And Run x2 Interrupt Card

After performing an attack, this hunter may perform a free sprint action.

Lure Shot x2 Ability Card

After this attack is resolved perform a free sprint action with the hunter, then move the enemy 2 squares.

Level 3

Double Shot x1 Trait Card

This hunter may play an additional ammunition card when they make an attack.

Virtuoso x1 Trait Card

This hunter may ignore the once-per-activation restriction for ranged attacks, but cannot target a single enemy multiple times.

On The Fly x1 Trait Card

This hunter may shuffle the bottom two cards from their discard pile into their action deck after performing a sprint action.

Crippled System x2 Ability Card

If this attack damages the target, the target does not activate this turn, then scrap this card.

This card can't be used when targeting components.

Skill Tree
Accurate Trait

When targeting components with a ranged attack, you may reroll any number of dice.

Nora Protector Light Armor
Hunter Bow Left weapon
Nora Spear Right weapon

If you roll a {critical}, ignore the target's armour when resolving damage.

Critical Hit x2 Interrupt Card

Play after this hunter destroys a component to draw a card from the salvage deck.

Hunter Arrow x8 Ammunition
Inventive x2 Ability Card

Add an additional {orange_dice} to this attack.

Precision Strike x2 Ability Card

If this attack targets a component, ignore the target's armour when resolving damage.

Sliding Shot x2 Ability Card

This hunter may make a dodge before checking the range of this attack.

If this hunter kills an enemy during this activation they gain an additional 1 glory point.

Nora Scavenger

Level 1

Collector x1 Trait Card

When this hunter enters a square containing ruins or a machine corpse during their activation, they may remove the token to draw 3 salvage cards.

Pragmatic x1 Trait Card

When this hunter makes an attack, they may discard two salvage cards to inflict an additional 1 damage.

Level 2

Forager x2 Interrupt Card

Immediately perform a free craft action. If this hunter is in a square containing tall grass, perform an additional craft action.

Harvester x2 Interrupt Card

Discard when an enemy suffers damage or has a component destroyed to draw a salvage card.

Weak Point x2 Ability Card

If the target of this attack has one or more destroyed components, inflict an additional 1 damage.

Level 3

Guardian x2 Interrupt Card

When another hunter in an adjacent square suffers damage from an enemy attack, this hunter suffers the damage instead, then gains 1 glory point.

Herbalist x1 Trait Card

When this hunter performs a craft action, return four cards to their action deck instead of three.

Stripped Bare x2 Ability Card

If the target of this attack has one or more destroyed components, inflict an additional 1 damage per destroyed component.

Tearblaster x1 Weapon

When making an attack with this weapon discard the top card of this hunter's action deck instead of using ammunition cards. This weapon can only be used to target components. When attacking, perform an attack against each component on the target.

Skill Tree
Salvager Trait

When this hunter draws a salvage card, they may discard a salvage card to perform a free craft action.

This hunter ignores the once-per-activation restriction when performing craft actions.

Nora Protector Light Armor
Hunter Bow Left weapon
Nora Spear Right weapon

If you roll a {critical}, ignore the target's armour when resolving damage.

Critical Hit x2 Interrupt Card

Play after this hunter destroys a component to draw a card from the salvage deck.

Hunter Arrow x4 Ammunition
No Part Wasted x2 Ability Card

Draw a salvage card if this attack damages the target.

Piercing Strike x4 Ammunition

This card can only be played when targeting a component.

Resourceful x2 Interrupt Card

After this hunter performs an attack, discard two salvage cards to return either an ability or ammunition card from the attack into your hand.

Sliding Shot x2 Ability Card

This hunter may make a dodge before checking the range of this attack.

If this hunter kills an enemy during this activation they gain an additional 1 glory point.

Nora Trapper

Level 1

Machine Lure x1 Trait Card

This hunter may use the distract action on alert enemies.

We Caught One! x2 Interrupt Card

Discard when an enemy triggers a trap set by this hunter. After resolving the trap, this hunter may move up to 2 squares towards the enemy, and perform a melee attack.

When resolving this attack, add an additional {orange_dice}.

Level 2

Adept Shock Trap x2 Trap Card

Discard {sparker} to add {aoe_shock}.

Blast Trap x2 Trap Card
Machine Tracker x2 Interrupt Card

Discard when placing a trap to place the trap in any square that contains a patrol route, regardless of range.

Level 3

Lockdown x2 Ability Card

Add a dodge to this attack.

If this attack damages the target, the target can't move the next time it activates.

Quick Assembly x1 Trait Card

This hunter may perform a free place trap action during their activation.

Refined Design x1 Trait Card

Add an additional {orange_dice} when resolving the effects of a trap set by this hunter.

Wider Net x1 Trait Card

When an enemy moves within 1 square of a trap set by this hunter, this hunter may trigger the trap as if the enemy had entered the same square.

Skill Tree
Bait Trait

During their activation, this hunter may make a free distract action.

Nora Protector Light Armor
Hunter Bow Left weapon
Nora Spear Right weapon

If you roll a {critical}, ignore the target's armour when resolving damage.

Decoy x2 Interrupt Card

Place a trap set by this hunter in another square within 2 squares of its current square. The trap cannot be moved into a square that contains another trap.

If the trap is moved into a square which contains an enemy, the trap immediately triggers.

From The Shadows x2 Ability Card

Add {orange_dice} if the hunter started this attack in a square containing tall grass.

Hunter Arrow x4 Ammunition
Rearmed x2 Interrupt Card

Discard a salvage card to return a trap card from this hunter's discard pile to your hand.

Reposition x2 Ability Card

If this attack damages the target, the enemy suffers {push}.

If this movement triggers a trap set by this hunter, this hunter gains 1 glory point.

Shock Trap x4 Trap Card

Discard {sparker} to add {shock}.

Oseram Forgesmith

Level 1

Ablative Armor x1 Trait Card

This hunter may discard a salvage card when making an evade roll to add an additional {blue_dice}.

Fireforged x1 Trait Card

This hunter may inflict {fire} to an enemy already suffering from this condition. An enemy with multiple {fire} tokens suffers damage per token and removes them at the end of their activation as normal.

Level 2

Durable x2 Interrupt Card

Draw a card.

This card does not count towards this hunter's maximum hand size or action deck size.

Forgemaster x1 Trait Card

Once during each merchant step this hunter can reduce the cost when purchasing a modification card by any one resource.

Heart of the Furnace x1 Trait Card

After an enemy within 1 square suffers damage from {fire}, do not remove the condition token.

Level 3

Resolute x2 Interrupt Card

Scrap this card when this hunter is attacked to ignore all damage and effects of the attack.

Brimstone x1 Weapon
Conflagration x2 Ability Card

When performing a melee attack targeting an enemy suffering {fire}, this hunter may remove a {fire} token to add an additional {blue_dice} to this attack.

Battering Ram x1 Ammunition
Skill Tree
Tempered by Flame Trait

This hunter is immune to {fire}. Gain 1 glory point whenever an attack or trap from this hunter applies {fire} to one or more enemies.

Oseram Arrowbreaker Light Armor

This hunter may choose not to dodge after making an evade roll.

Tripcaster Left weapon
Oseram Maul Right weapon
Backswing x6 Ammunition

If this attack damages the target you may {push} the target.

Cleave x4 Ammunition

Discard {blaze} to inflict {fire}.

Fire Wire x4 Ammunition

Discard {blaze} to add {aoe_fire}.

Prime The Area x2 Ability Card

This ability can only be used when performing a melee attack.

Before making this attack this hunter may perform a free ranged attack.

This ranged attack must place a trap.

Searing Strike x2 Ability Card

This ability can only be used when performing a melee attack.

This attack gains {fire} and {aoe_fire}.

Scrap this card after the attack is resolved.

Oseram Mixologist

Level 1

Chemical Trail x1 Trait Card

After inflicting a condition to an enemy with an attack, this hunter may perform a sneak action as a free action.

Noxious Fumes x2 Interrupt Card

Discard after this hunter inflicts a condition to an enemy with an attack. Other enemies within 1 square of the enemy suffer the same condition.

Level 2

Admixture x2 Ability Card

If the target suffers a condition from this attack, after the attack is resolved this hunter may perform a craft action as a free action.

Reactive Solution x1 Trait Card

When resolving an attack, this hunter may remove a condition token from an enemy within 2 spaces to reroll any number of dice.

Shock Bolts x2 Ammunition

Discard {sparker} to add {shock}.

Level 3

Chain Reaction x1 Trait Card

After resolving the damage caused by an attack, remove any number of condition tokens from enemies within 2 squares. For each token removed this attack inflicts an additional 1 damage.

Chemical Breeze x2 Interrupt Card

Remove condition tokens from all enemies, then place them on any enemies of your choice.

An enemy cannot suffer the same condition more than once.

Extraction x2 Interrupt Card

During their activation this hunter may remove a condition token from an enemy within 2 squares to perform a free action.

Melting Point x1 Trait Card

Once per activation this hunter may remove a condition token from an enemy within 2 squares, and place a damaged token on one of the enemy's components instead.

Skill Tree
Chemical Bonding Trait

When a condition token is removed from an enemy within 2 squares of this hunter, choose another enemy within 2 squares of this hunter to suffer that condition.

Oseram Sparkworker Light Armor

This hunter cannot suffer {shock}.

Oseram Maul Right weapon
Rattler Top weapon

When performing an attack with this weapon, this hunter may choose to discard the top card of their action deck instead of using ammunition cards.

Alchemy x2 Interrupt Card

Remove two condition tokens from enemies within 2 squares of this hunter to gain 1 glory point.

Backswing x4 Ammunition

If this attack damages the target you may {push} the target.

Corrosive Mixture x4 Ability Card

If the target is suffering a condition, this attack inflicts an additional 2 damage.

Freeze Bolts x4 Ammunition

Discard {chillwater} to add {freeze}.

Infuse x2 Ability Card

This attack gains one of the following conditions: {fire}, {freeze}, or {shock}.

Discard a salvage card to add {aoe} to the attack which inflicts the condition chosen.

Metal Bolts x2 Ammunition

Oseram Tinker

Level 1

Bombing Run x2 Ability Card

If there are two or more enemies in adjacent squares to the target, add an additional {orange_dice} to any {aoe} damage roll.

Spotter x2 Ability Card

Measure the range of this attack from another hunter, if the other hunter is within 2 squares of this hunter.

This ability can only be used when performing a ranged attack.

Level 2

Controlled Detonation x2 Interrupt Card

Discard to reroll any number of dice when making an {aoe} damage roll.

Light Up The Sky! x2 Ability Card

If this attack damages multiple enemies, gain 1 glory point.

Proximity Bomb x2 Ammunition

Level 3

Carpet Bomb x1 Trait Card

Once per activation, when this hunter makes a ranged attack action, they may make a free ranged attack immediately after, ignoring the once-per-turn restriction. Each attack must have a different target.

Extra Explosives x1 Trait Card

This hunter's {aoe} effects affect enemies up to 2 squares from the target.

Innovative x1 Trait Card

This hunter can play up to three ability cards when performing an attack.

Skill Tree
Indirect Fire Trait

When performing a ranged attack, this hunter can target a square instead of an enemy, provided it is in range.

Oseram Arrowbreaker Light Armor

This hunter may choose not to dodge after making an evade roll.

Blast Sling Top weapon

Effects from coils attached to this weapon apply to its {aoe} attacks.

Oseram Maul Right weapon
Backswing x4 Ammunition

If this attack damages the target you may {push} the target.

Blast Bomb x6 Ammunition
Bombs Away! x2 Interrupt Card

Discard when this hunter kills an enemy with damage inflicted by an {aoe} to gain an additional 1 glory point.

Concussive Blast x4 Ability Card

This attack gains {aoe_orange_dice}.

Wait For It... x2 Ability Card

Before rolling attack dice, move an enemy within 2 squares of the target 1 square towards the target.

Shadow Carja Exile

Level 1

Sacrificial Pawn x1 Trait Card

When this hunter makes an evade roll, on a critical hit after determining damage this hunter may allocate the damage to another hunter instead.
Blood Sacrifice cannot cause another hunter to faint, and will always leave the chosen hunter with at least one card in their action deck.

Warrior Code x1 Trait Card

If this hunter kills an enemy which no other hunter has inflicted damage to, this hunter gains an additional 2 glory points.

Level 2

Martial Prowess x1 Trait Card

Once during their activation, this hunter may scrap the top card from their action deck during an attack to reroll any number of dice.

Puppet Strings x2 Interrupt Card

After this hunter damages an enemy with an attack, this hunter may swap squares with another hunter.

Spiteful Omen x2 Interrupt Card

Discard this card after another hunter makes an evade roll to force that hunter to reroll all of the dice.

Level 3

Ascetic x1 Trait Card

After this hunter performs an attack, they may scrap a stamina card from their hand or discard pile to return any ability and ammunition cards used in the attack to their hand.

Breath Stealer x2 Ability Card

This attack inflicts either {fire} or an additional 2 damage.

Each other hunter must discard the top card from their action deck if they are able to do so.

Master Swordsman x1 Trait Card

After resolving damage to an enemy with a melee attack that does not target a component, this hunter may scrap a stamina card from their hand to double the damage inflicted.

Pyrrhic Victory x2 Interrupt Card

Scrap this card when another hunter gains 1 or more glory points from killing an enemy. That hunter must either give this hunter half of the points gained, rounded up, or scrap the top five cards in their discard pile.

Skill Tree
Wounded Pride Trait

If this hunter does not earn a sun trophy after an encounter, they begin the next encounter with 3 glory points.

Shadow Stalwart Medium Armor

This hunter is immune to {stun}.

Sling Left weapon
Butcher's Knives Right weapon

Once per activation, on a critical hit this hunter may immediately perform a free melee attack ignoring the once-per-activation restriction.

Blazing Strike x6 Ability Card

If the target is suffering a condition at the start of this attack, inflict an additional 2 damage.

Deep Scar x2 Ability Card

If this attack destroys a component, inflict an additional 2 damage to the enemy's HP.

Fire Bomb x4 Ammunition

Discard {blaze} to inflict {fire}.

Parry x2 Interrupt Card

After suffering damage from an enemy attack, this hunter may reduce the damage suffered by 2, and either choose not to dodge, or dodge an additional square.

Retaliatory Strike x2 Interrupt Card

After this hunter suffers damage from an enemy attack, scrap this card and the bottom two cards from this hunter's discard pile to inflict the same amount of damage to the enemy's HP.